Calcolatore








KOC Troop Movement Speed





This form can be used to calculate the movement time required for troops
in Kingdoms of Camelot. The formulae used in the form are presented in the
Kingdoms of Camelot
Wiki
.


"Hostile" travel speed and times refers to attacks and scouting against
tiles that you do not own. "Friendly" travel speeds and times refers to
transports, reinforcements, and reassignments to tiles that you own or that
belong to your alliance. Friendly travel gains a significant speed boost
from teh Relief hut found in the sending City.


The estimated times given in this table should match the estimates found
in the game. These are wrong for all mounted/siege troops, and for all
friendly travel. The actual times listed should match the actual time that
you see once you send the troops to march.


An army of mixed troop types will always march at the speed of the
slowest troops in the army. Use the longest actual time among the types
that you are sending.


Input Section


Please provide this information about your
city:
Magical Mapping Level Enter the current level of your research in the Magical Mapping
skill.
Alloy Horseshoes Level Enter the current level of your research in the Alloy Horseshoes
skill.
Relief Station Level Enter the current level of your Relief Station, or 0 if you have
no Relief Station.
City Coords Enter the coordinates of the city where the troops will be
travelling from.
Target Coords Enter the coordinates of the tile where the troops will be
travelling to.
 


Troop Movement Times


  Hostile Travel Friendly Travel
Troop Type Base Speed Distance Actual Speed

(tiles/min)
Estimated Time

(hms)
Actual Time

(hms)
Actual Speed

(tiles/min)
Estimated Time


(hms)
Actual Time

(hms)
Supply Troops 180 100 1.8 55m 33s 55m 33s 1.8 55m 33s 55m 33s
Militiamen 200 100 2 50m 50m 2 50m 50m
Scouts 3000 100 30 3m 20s 3m 20s 30 3m 20s 3m 20s
Pikemen 300 100 3 33m 20s 33m 20s 3 33m 20s 33m 20s
Swordsmen 275 100 2.75 36m 22s 36m 22s 2.75 36m 22s 36m 22s
Archers 250 100 2.5 40m 40m 2.5 40m 40m
Cavalry 1000 100 10 10m 10m 10 10m 10m
Heavy Cavalry 750 100 7.5 13m 20s 13m 20s 7.5 13m 20s 13m 20s
Supply Wagons 150 100 1.5 1h 6m 40s 1h 6m 40s 1.5 1h 6m 40s 1h 6m 40s
Ballista 100 100 1 1h 40m 1h 40m 1 1h 40m 1h 40m
Battering Rams 120 120 1.2 1h 23m 20s 1h 23m 20s 1.2 1h 23m 20s 1h 23m 20s
Catapults 80 100 0.8 2h 5m 2h 5m 0.8 2h 5m 2h 5m

Intermediate Results



100
Distance from City to Target

1
Speed Factor for Magical Mapping


1
Speed Factor for Alloy Horseshoes

1
Wrong Estimate for Alloy Horseshoes

1
Speed Factor for Relief Station