This form can be used to calculate the movement time required for troops
in Kingdoms of Camelot. The formulae used in the form are presented in the
Kingdoms of Camelot
Wiki.
"Hostile" travel speed and times refers to attacks and scouting against
tiles that you do not own. "Friendly" travel speeds and times refers to
transports, reinforcements, and reassignments to tiles that you own or that
belong to your alliance. Friendly travel gains a significant speed boost
from teh Relief hut found in the sending City.
The estimated times given in this table should match the estimates found
in the game. These are wrong for all mounted/siege troops, and for all
friendly travel. The actual times listed should match the actual time that
you see once you send the troops to march.
An army of mixed troop types will always march at the speed of the
slowest troops in the army. Use the longest actual time among the types
that you are sending.
Input Section
Troop Movement Times
Hostile Travel | Friendly Travel | |||||||
---|---|---|---|---|---|---|---|---|
Troop Type | Base Speed | Distance | Actual Speed (tiles/min) |
Estimated Time (hms) |
Actual Time (hms) |
Actual Speed (tiles/min) |
Estimated Time (hms) |
Actual Time (hms) |
Supply Troops | 180 | 100 | 1.8 | 55m 33s | 55m 33s | 1.8 | 55m 33s | 55m 33s |
Militiamen | 200 | 100 | 2 | 50m | 50m | 2 | 50m | 50m |
Scouts | 3000 | 100 | 30 | 3m 20s | 3m 20s | 30 | 3m 20s | 3m 20s |
Pikemen | 300 | 100 | 3 | 33m 20s | 33m 20s | 3 | 33m 20s | 33m 20s |
Swordsmen | 275 | 100 | 2.75 | 36m 22s | 36m 22s | 2.75 | 36m 22s | 36m 22s |
Archers | 250 | 100 | 2.5 | 40m | 40m | 2.5 | 40m | 40m |
Cavalry | 1000 | 100 | 10 | 10m | 10m | 10 | 10m | 10m |
Heavy Cavalry | 750 | 100 | 7.5 | 13m 20s | 13m 20s | 7.5 | 13m 20s | 13m 20s |
Supply Wagons | 150 | 100 | 1.5 | 1h 6m 40s | 1h 6m 40s | 1.5 | 1h 6m 40s | 1h 6m 40s |
Ballista | 100 | 100 | 1 | 1h 40m | 1h 40m | 1 | 1h 40m | 1h 40m |
Battering Rams | 120 | 120 | 1.2 | 1h 23m 20s | 1h 23m 20s | 1.2 | 1h 23m 20s | 1h 23m 20s |
Catapults | 80 | 100 | 0.8 | 2h 5m | 2h 5m | 0.8 | 2h 5m | 2h 5m |
Intermediate Results
100 |
Distance from City to Target |
1 |
Speed Factor for Magical Mapping |
1 |
Speed Factor for Alloy Horseshoes |
1 |
Wrong Estimate for Alloy Horseshoes |
1 |
Speed Factor for Relief Station |